Textiles & Design. Getting started in. This booklet contains: Name:

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Name: Getting started in Textiles & Design This booklet contains: Information about your expected level of organisation, presentation of work, expected classroom behaviour and consequences Essential Agreement for Textiles & Design Information about the course and curriculum Safety in the Textiles Room Equipment in the Textiles Room and how to use it Steps to get your sewing licence Sewing Licence Certificate: this will be awarded at the completion of the booklet

Introduction to Textiles and Design at Alamanda College Organisation You must bring pens, pencils, ruler and a project book to class. Please bring your ipad or Laptop to class each week as you will regularly need access to the internet. You must use your planner to record when you have homework and this may include buying and bringing in the materials needed for your practical lessons. At the end of the lesson, you are all responsible for packing your equipment away. Students will not be dismissed until the room is neat and tidy and everyone is waiting quietly behind their chairs. If you are absent for a lesson, you must see your teacher to find out what work you have missed. In most cases, work will be available on Edmodo to access from home. Presentation of Your Work Write your name and date on the work you are completing Underline headings with a ruler Write neatly using black or blue pens Cross out mistakes neatly Draw neatly using a sharpened pencil Use colouring pencils to help you communicate your design ideas Extra help If you need extra help with your written or practical work, please ask! If you can see ahead of time that you will not be able to complete your practical work during the allotted class time, please see me. We may be able to modify your design or allow extra time for your successful completion. Enjoy yourself! Textiles is fun! 2

Essential Agreement Textiles & Design Learner Profile In class we should be in control of our learning by taking care of our environment and respecting each other whilst striking a balance between working and having fun. In class we are caring at all times by being helpful and thoughtful. We always think about what we are doing before we do it and think about how it may impact others. In class we share ideas confidently, communicate in different ways, always listen to others when they are talking, and follow instructions as required. In the class you may be shy, but attempt to always show confidence by asking any questions you may have on your mind because we are curious and want to find out more information. As inquirers, we will research to learn more, share our ideas and listen to other people s ideas to further our understanding. Always ask your teacher for help if you are unsure of what to do or how to do it. To become more knowledgeable, we will strive to always gather more information to better ourselves as lifelong learners, and to aid in the investigation into our design briefs. In order to be open- minded in class we have to think out of our comfort zone and be willing to listen to others when they have different opinions to our own. We will always incorporate the views of our classmates during our investigation and design stages of our work. In class you are principled by thinking about others through being quiet, respectful and honest so everyone can have the opportunity to learn. We will always think about our actions with safety in mind, setting up equipment and modifying our behavior appropriately, in order to prevent incidents occurring. In order to be more reflective, we can always check and improve upon our work so that we can fix our mistakes so we don t make them again in the future. Reflection on each stage of our work is particularly important during our analysis and evaluation of our work. In class to be a thinker we will believe, imagine and understand from experiences to develop new understandings, and we will use creativity in our thinking during all stages of investigation, design, production and evaluation. 3

Classroom behaviour You must wait quietly outside the textiles classroom in two lines at the start of each class. If you are late without a pass, see consequences below. When your teacher or another student is addressing the class, please show respect by listening quietly. Leaving class without an urgent reason will not be permitted. Fooling around in class at any time will not be tolerated. See consequences. Students are responsible for any careless breakage of equipment. You will be given ample time during class to complete your written and practical work. If you do not use this time effectively, you will need to complete your work at home. All work taken home will be due in at the start of the following class. Consequences 1st Offense: Verbal warning. 2nd Offense: Name in teacher s book 3 rd Offense: Lunch detention 4 th Offense: After school study detention SEVERE CLAUSE: Referral to Asst. Principal (fighting, stealing, vandalism, abuse, disrespect, gross insubordination to teacher) My experiences in Textiles Technology Use the space below to record what you have done so far in terms of Textiles Technology, including any textiles work at home; 4

What is Design, Creativity and Technology? Textiles & Design falls under the AusVELS domain of Design, Creativity and Technology (DCT), which emphasises engagement in designing, creating and evaluating processes, products and technological systems using a range of materials as a way of developing creativity and innovation. Design and Technology units are about using different materials to design and make things to meet our needs and wants; prepares you so that you can participate in tomorrow s rapidly changing society; will help you learn to think creatively so that you can solve problems and improve the quality of life; allows you to develop a range of ideas to meet our needs and wants; allows you to make some of your ideas so that you can develop a range of skills; involves testing and evaluating you work, both the design ideas and the practical to see if they are suitable. We use a combination of the AusVELS and Middle Years Program (MYP) Curriculum. The terminology for these different curriculums are in the table below, along with a basic description of what these terms mean. AusVELS MYP Description Investigation Inquiring and analyzing Use a range of methods to research and collect data in response to design brief Keep a record of all the investigation process Design Production Developing ideas Creating the solution Use a variety of drawing and modelling techniques Use appropriate technical language Record and communicate your ideas using a variety of media Manage materials, components and processes to produce products Make modifications during production as necessary Time management a necessity Evaluation Evaluating Use appropriate techniques to evaluate your product Suggest modifications for improvement Analyse the social and environmental impacts of your product 5

Finding out about fabrics Fabric is a word that describes the material we use to make clothes. It is also used for things like curtains and furniture coverings, and for carpets and rugs. It is even used for more unusual things like astro- turf, synthetic wigs, parachutes, car seat belts, tyres, artificial blood vessels and drainage solutions in the constructions industry. From the moment you woke up this morning you have been in contact with fabrics. Make a list of the different fabrics you have touched or used today. You may use the internet to find out what fabrics are used to make certain items. Look at your list carefully. Did all the fabrics look or feel the same? You will probably have noticed that the fabrics are different because they are needed for different purposes. Fabrics have to be suitable for different jobs and they have different properties. 6

Safety in the Textiles Room Nobody wants to have an accident. Most accidents are caused by people who are not concentrating on what they are doing. To protect yourself and others, learn and follow these safety instructions. 1. Never operate a machine when the teacher is out of the room. 2. Report any slight accident immediately to the teacher. 3. Keep all working areas clean, particularly the floor, so that no one will slip and fall. Threads and pins are slippery on the floor. 4. Always be principled and balanced. Accidents occur most often when people fool around, or are not paying attention to what they are doing. 5. When inserting a plug into the socket, hold the plug without touching the prongs. 6. When disconnecting a plug, hold the plug. Never pull on the cord. You could damage the wire connections and give yourself an electrical shock. 7. Do not dangle the foot pedal by the cord. This will damage the cords inside. 8. Never touch a plug or socket with wet hands. Water conducts electricity. 9. Unplug irons from the electricity supply after use and wrap the cords loosely. Do not wrap tightly as it may damage connections. Irons must be cold when put away. 10. To test the temperature of the iron place iron face down on ironing board for a few seconds. If the ironing board area becomes hot, then the iron is ready to use. 11. Irons should never be left face down on the ironing board, even if turned off. It could start a fire. 12. Take care of your fingers when you are ironing to avoid getting burns from the iron or scalds from the steam. 13. Keep your fingers away from the machine needle when sewing. 14. When you are using a sewing machine, be aware of loose clothing; it might get caught. Wear appropriate footwear for operating the foot pedal. 15. Handle scissors carefully. Carry them by the closed blade, and pass them by the handle first. 16. Never hold pins in your mouth. Think of what could happen if you swallowed a pin. Also no pins under your skin. 17. Store all tools and equipment carefully when not in use. 18. Do not leave needles, scissors, pins, or other sharp- pointed objects on chairs or on furniture (eg. seam ripper). 19. Learn how to use pins, scissors, and the sewing machine properly. If you don t know, ask for help. 20. Be careful on trying on pinned garments. 21. Use a slow speed on an electric sewing machine while you are learning to operate it. Make sure you are in control of the machine. 22. Do not touch the hot light bulb in the machine. 23. Arrange electric cords of the machine on the floor so that it will not cause anyone to stumble. Be aware of the movement of the chairs with the cords. 24. A broken needle can splinter and go in your eyes. Do not sew over pins with the machine. 25. If the machine jams or makes unusual or strange noises, stop immediately ask the teacher for help. 7

Safety in the Textiles Room - Continued Fill in the missing words, think carefully about each one and make sure you remember them when working in the textiles room. You may need to refer to the previous page to find your answers. Missing Words Cold Mouth Concentrate Cut Instruction Electricity Upright Pick Blades Thread Table Seat Talk Fingers Edge Run Throw Room Safety 1. Do not, walk! 2. Place your bag safely under the to avoid tripping up! 3. Never items of equipment across the room. 4. Place your chair back under the table when leaving your. 5. Listen and follow the teacher s to ensure you work safely. Handling Scissors 1. Hold scissors by the closed when handing them to other people or when carrying them around the room. 2. Do not leave scissors near the of the table. 3. Use scissors carefully to out accurately. 8

Safety in the Textiles Room - Continued Use of the Sewing Machine 1. Do not let your become too close to the machine needle. 2. Do not to a person using the sewing machine. 3. You must turn off your sewing machine before you the needle. 4. When using the machine, fully and do not get distracted. Needles and Pins 1. up any needles or pins if you drop them. 2. Never put needles or pins in your. Ironing 1. Switch off the as soon as you have finished using the iron. 2. Place the iron in an position when you have finished using it. 3. If you accidentally burn yourself, place the burn under the water tap immediately. 9

Hazards and Consequences Record a possible consequence for each of the following hazards 1. Hazard bags and blazers left lying on the floor Consequence someone could trip up over them, fall over and injure themselves 2. Hazard threading the sewing needle with the machine turned on 3. Hazard getting your fingers too close to your needle when sewing 4. Hazard leaving the iron turned on after you ve finished with it 5. Hazard leaving cords running across the floor 10

6. Hazard talking to a friend whilst you or they are sewing 7. Hazard leaving spilt liquids on the floor 8. Hazard leaving the iron hot plate down on the board when not in use 9. Hazard not watching what your are doing whilst cutting out 10. Hazard shouting out across the room 11

Textiles Equipment The most common equipment used in the Textiles Room are shown below. Your teacher will discuss these equipment pieces with you. Sewing Machine Overlocker Machine Pedal Dressmaking Shears/Scissors Pinking Shears Embroidery Scissors Sewing Thread Bobbin Bobbin Case Needle Pins Seam Ripper Iron Tape Measure Tailor s Chalk 12

Textiles Equipment continued Complete the sentences using an item of equipment from the list below. (use project book or spare paper if you only have an electronic copy) Pins Tape measure Needle Paper scissors Tailor s chalk Iron Sewing machine Embroidery scissors Pinking shears Bobbin Table Seam ripper Dressmaking scissors 1. We use for cutting out the fabric. 2. When cutting threads and making small cuts into the fabric, we use. 3. is used to mark the fabric. It can be easily washed away after use and does not leave a permanent mark. 4. Fabric is laid out on a large, flat surface such as a for cutting the fabric into pieces. 5. are used to cut out the paper pattern. We never use dressmaking scissors for cutting paper. 6. are used to temporarily hold pieces of fabric together or for holding paper pattern pieces on fabric for cutting out. 13

7. A is the most expensive item of equipment and must be handled with care. 8. An is used to remove creases in the fabric. 9. A is used to take body measurements. 10. We fill a with thread and insert it into the bottom of the sewing machine. 11. A is used to unpick wobbly machine stitching, and for ripping open seams and buttonholes. 12. are used for finishing fabric edges or seams by producing a zig- zag edge to stop fraying of the fabric, and in some cases to produce and attractive finish. 13. You need to concentrate carefully to thread the eye of the first time! 14

The Sewing Machine It is important to gain an understanding and become familiar with the names of all the sewing machine parts. Annotate the diagram below by numbering the parts of the sewing machine. Use the posters around the room to help you. 1. Thread guide plate 8. Bobbin winding thread guide 2. Spool pins 9. Reverse button 3. Stitch selector dial 10. Needle plate 4. Handwheel 11. Flat bed attachment 5. Presser foot lever 12. Bobbin winder 6. Needle 13. Stitch length selector dial 7. Thread tension dial 14. Presser foot 15

Sewing Machine Licence Checklist Complete all the activities below to be awarded your sewing licence. Task Date Complete Checked by teacher Worksheets complete: Safety questions Hazards and Consequences Equipment questions Sewing machine diagram Activities complete: Set up sewing machine safely Sew on paper (no thread) attach sample to booklet Wind bobbin Thread upper thread and needle (electricity off) Thread bobbin case Insert bobbin case and bring thread up through needle plate Sew on paper (threaded) attach sample to booklet I agree to use all the equipment safely and responsibly in every class. Congratulations! You have been awarded your sewing licence! Teacher: Student: Date: / /. 16