ADAPTING CELLULAR AUTOMATA AS ARCHITEC- TURAL DESIGN TOOLS

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Y. Ikeda, C. M. Herr, D. Holzer, S. Kaijima, M. J. Kim. M, A, Schnabel (eds.), Emerging Experience in Past,Present Present and Future of Digital Architecture, Proceedings of the 20th International Conference of the Association for Computer-Aided Architectural Design Research in Asia in Asia CAADRIA CAADRIA 2015, 2015, 169 178. 000 000. 2015, The 2015, Association The Association for Computer-Aided for Computer-Aided Architectural Architectural Design Research Design Research in Asia (CAADRIA), in Asia (CAADRIA), Hong Kong Hong Kong ADAPTING CELLULAR AUTOMATA AS ARCHITEC- TURAL DESIGN TOOLS CHRISTIANE M. HERR 1 and RYAN C. FORD 2 1 Xi an Jiaotong-Liverpool University, Suzhou, China Christiane.Herr@xjtlu.edu.cn 2 Pofart Architecture Design Company Limited, Shenzhen, China Ryan.Ford@outlook.com Abstract. In this paper we examine the adaptations cellular automata (CA) are typically subjected to when they are applied to architectural designing. We argue that, despite a number of earlier studies that portrayed CA as generic generative design tools, the transition from generic CA to specific design tools is not yet well understood. To describe this transition, we first examine this aspect in a number of previous studies relating CA to architectural design. In a following detailed analysis of an applied design case study, we trace similarities between findings made in the literature review to findings made in the case study and extend them with additional observations. We conclude with a summary of challenges and opportunities met by architectural designers employing and developing CA for design purposes. Keywords. Cellular automata; generative design; design research; design tools. 1. Introduction: CA between generic tools and specific applications Following on previous work introducing cellular automata (CA) to digitally supported architectural designing (see for example Coates, 1996; Krawczyk, 2002, Anzalone and Clarke, 2003; Herr and Kvan, 2007; Herr, 2008; Khalili- Araghi and Stouffs, 2013), this paper examines modes of CA use in architectural design processes and analyzes typical adaptations and modifications to CA when applied as architectural design tools. While such adaptations and modifications routinely occur in applied design practice, few have been adequately documented in existing literature. This may be due to designers concentrating on the outcomes of their designing rather than on detailed docu-

170 2 C.M. HERR AND R.C. FORD mentation of their design processes. It may also be due to the perception that CA, once adapted to the specific contexts and requirements of particular design projects, are perceived as tampered with and less valuable than generic design tools. While the reasons for this absence of detailed documentation is difficult to determine, it has led to a pervasive lack of awareness of such processes among those aiming to apply CA as design tools in architecture. It also prevents continued learning and exchange across different projects, leading to individual projects often having to re-invent the wheel anew. This paper sets out to examine and make explicit processes of adaptation in CA employed as architectural design tools, with a focus on how characteristics of CA translate into constraints and opportunities for architectural design. In the following, we first present a concise review of literature documenting changes of CA systems as a result of their use as architectural design tools. We then analyze a typical case study that illustrates CA modification strategies developed by designers in order to make sense in, and support, architectural designing. We conclude with a general overview of typical adaptations of CA used as architectural design tools. 2. A review of previous research: CA as architectural design tools CA are systems of cells capable of generating intricate patterns based on rules relating to local cell neighborhoods (for a detailed introduction see Burks, 1970). CA form part of a variety of generative design approaches classified as bottom-up oriented (Schmitt, 1993; Chase, 2005). In bottomup generative design, configurational rules are iteratively applied to generate forms that are initially difficult to predict. Architects interest in CA is typically motivated by the simplicity of CA mechanisms on one hand and the potential complexity of generated outcomes on the other. Previous applications to architectural design have employed CA mainly to generate representations of physical building form, and typically start from found CA models adopted from other fields of study, such as Conway s Game of Life (Gardner, 1970). In terms of architectural form generation, CA have been used mainly to explore variations of possible solutions resulting from the tempo-spatial development of initial cell configuration setups over time (as found in Krawczyk, 2002; Khalili-Araghi and Stouffs, 2013). Other CA implementations have focused on generating building form through creating a physical trail of CA development over time (as shown by Anzalone and Clarke, 2003; Herr and Kvan, 2007; Bojovic, 2013). Yet another way to apply CA to design is to conceptualize building form as a matrix in which space is re-configured over time as explored by Frazer (1993) as well as Herr and Fischer (2004).

ADAPTING CA AS ARCHITECTURAL DESIGN TOOLS 171 3 While more studies have examined the potential of CA in architecture, the focus of this study is on those works that have made the process of adapting CA to architectural design most explicit. While adaptations can manifest in a variety of ways, there are often similarities across different studies. In the following, we list those adaptations that are typically described by architectural designers. This list is kept brief to suit the limited scope of this paper, and may be extended further in a future publication. 2.1. ADAPTATION OF CA RULES Typically starting from Conway s Game of Life (Gardner 1970), most previous studies focused on CA as design tools have experimented with the variation of CA rule sets. Coates et al. (1996) for example show a variety of different rule implementations, among others taking into account context through limiting growth when obstacles are encountered. Anzalone and Clarke (2003) illustrate the growth of CA in response to encountered objects in a similar manner. Watanabe (2002) also reflects context in his adaptation of CA rules to simulate natural lighting within CA-generated shapes. 2.2. ADAPTATION OF CA CELL SHAPES AND SCALE To generate architecturally appropriate results, Krawczyk (2002) describes variations to CA cell shapes and scales, and adds additional elements that suggest load-bearing structure. Anzalone and Clarke (2003) interpret a onedimensional CA three-dimensionally in terms of a space truss. Herr and Kvan (2007) show how a variety of cell shapes and sizes used in one CA model can support highly specific architectural design processes. 2.3. ADAPTATION OF CA CELL NEIGHBORHOODS Krawczyk (2002), Coates et al. (1996), Herr and Kvan (2007), Bojovic (2013) and Khalili-Araghi (2013) all adapt cell neighborhoods beyond the classic von Neumann and Moore CA cell neighborhoods to suit new cell shapes or selective CA development for architectural purposes. 2.4. ADAPTATION OF CA CELL STATES To allow generative CA-based systems to respond more flexibly to context, Coates et al. (1996) introduce new cell states. Herr and Kvan (2007) describe the linking of cell states and expressions of cell states in terms of different shapes. Khalili-Araghi and Stouffs (2015) use cell states that indicate levels of natural lighting, similar to Watanabe (2002).

172 4 C.M. HERR AND R.C. FORD 2.5. ARCHITECTURAL INTERPRETATION OF CA RESULTS Few studies yet have documented the architectural interpretation of CAbased results. Krawczyk s (2002) description of manual changes to CAgenerated forms can be understood in this way. In addition, Herr and Karakiewicz (2007) show how architectural interpretation of generative CA, seen as abstract diagrams, makes architectural development possible. Khalili-Araghi and Stouffs (2015) describe the development of a CA model through conventional design methods following initial CA-based conceptual model generation. 2.6. INTEGRATION WITH COVERSATIONAL DESIGN PROCESSES Only few previous works have discussed the use of CA as conversational design tools, integrating human and digital aspects to share control of the generative process and the generated outcomes (Fischer and Herr 2007). Herr (2007) describes conventional CA processes as typically run without a designer s interaction for either a specified time or until a desired configuration has been reached. Without the feedback of a designer during run-time, however, Herr (ibid.) argues that self-sufficient CA tools are unlikely to produce desirable, practically useful architectural designs. 3. Adaptation of CA for design purposes case study: Designing a hotel residence for an astronomical observatory To verify and further examine the findings made in the preceding literature review, we employ a case study approach in the following. The case study (Ford 2013) involved the design of a hotel residence for engineers and scientists working on the E-ELT (European Extremely Large Telescope) located in the Atacama Desert in Chile. In responding to this design task, Ford aimed to create a CA machine that would adopt architecturally relevant rules to generate architectural forms. The project development was accompanied by ongoing discussion between the authors through an extended email exchange, in which most of the observations made in the following became explicit. Like many previous CA-based architectural explorations, Ford (2013) initially based his CA design process on John Conway's "Game of Life" (Gardner 1970), implemented in NetLogo. A series of initial explorations using Conway's model however quickly showed the limitations of this approach: generated forms, while interesting in their intricacy, were also arbitrary and did not adequately address the architectural design task (Figure 1). This observation raised the issue of a lack of rules relating explicitly to architectural requirements. As previous studies (see Krawczyk, 2002;

ADAPTING CA AS ARCHITECTURAL DESIGN TOOLS 173 5 Anzalone and Clarke 2003), Ford subsequently employed Conway s CA model as a platform to build upon and to extend, to create a new CA machine capable of producing more suitable and architecturally relevant results. Figure 1. Initial explorations of CA shapes. 3.1. EXTENDING RULES TO FIT ARCHITECTURAL REQUIREMENTS To address architectural requirements, Ford first concentrated on CA rules. New rules were developed to consider issues of light, spatiality, structure, scale, and topography. Attempts to implement such rules however indicated a high level of complexity required for each rule to operate and produce architecturally relevant results. Moreover, this degree of rule complexity for even simple architectural outcomes indicated that attempting to design rule sets sufficiently specific to generate complete buildings would defy the characteristic simplicity of rules in CA systems, as observed by Herr and Kvan (2007). Ford s next stage of experimentation focused on introducing changes to the initial Game of Life-based rule parameters. This had strong effects on the CA outcomes and also led to a design process in which the initial CA configuration remained the same while results could vary. One major issue in the development of rules at this stage was found to lie in the architectural restrictions imposed by mostly symmetrical outcomes of the CA system, as illustrated in Figure 1. 3.2. CHANGING CELL SHAPES TO FIT ARCHITECTURAL DESIGN Experimenting with extended CA rule sets generated various shapes that seemed interesting, but at closer inspection had little potential for accommodating architectural programme requirements. The main reason for this shortcoming was found in the lack of connected cells useable for continuous architectural spaces. Ford adopted Krawczyk s (2002) method of enlarging cells by a uniform scaling factor to create overlapping areas between cells (Ford, 2013, p. 58), thus generating larger spatial units. As directed control

174 6 C.M. HERR AND R.C. FORD over the outcomes of the generative process was limited, Ford (2013, p. 59) resolved to post-rationalize CA results, similar to Krawczyk (2002). Figure 2. Experimenting with different cell scales during architectural interpretation of CA. Along with the question of cell shapes arose the question of scale, a central consideration when designing architectural spaces. During the early stages of designing, Ford (2013, p. 56) conducted a series of investigations to explore potential scaling options and their effects on the functions of architectural spaces (Figure 2). Testing CA cells as cubes of 1, 2 and 3 meters edge length, Ford found that a scale of 3 meters cubed was most suited to the architectural programme. 3.3. ADDRESSING CONTEXT THROUGH CA RULES Figure 3. Providing context topography for CA development, restricted growth in relation to site context. In addition to rules shaping the generated architectural forms, rules addressing the site surroundings were implemented to respond to CA s inherent limitations in taking context into account. Ford (2013, p. 54) decided to set up the CA system such that it could interact with a topographical model, providing a surface (also constructed from cells) that the CA system could respond to (Figure 3). By providing a basic notion of site context through topography, Ford intended to make possible perception and judgement of architectural aspects such as form, layout, scale and natural lighting (Ford, 2013, p. 55). This allowed a more accurate architectural understanding of the CA growth, and also affected the way CA generation was directed as part of the design process.

ADAPTING CA AS ARCHITECTURAL DESIGN TOOLS 175 7 3.4. INCLUDING THE DESIGNER IN THE CA PROCESS Figure 4. Expressing abstract values such as public and private through colour. The preceding explorations resulted in a new understanding of the implications of CA as design tools. If a CA machine does not generate architecture per se, what does it generate? Ford (2013, p. 59) points out that CA results lacked architectural definition in terms of the nature and role of individual cells. Ford (ibid, p. 61) thus decided to introduce a new type of rule capable of changing the states of cells into more abstractly defined public and private or open and closed etc. This was realized as a Boolean on/off value, illustrated qualitatively as cell color (Figure 4), and introduced a new level into the CA-based generative design process. The abstraction of cell states required a considerable level of interpretation by the designer working with the CA system and made explicit that a process of translation was necessary to make architectural sense of generated results (Ford, 2013, p. 61). Ford observes that the role of the CA was that of a conceptual form generator that allows him to explore abstract features of spatial configurations. This process is somewhat similar to sketching a conceptual idea manually, and places the architect in an evaluating and selecting position. As a result, the purpose of the CA system within the case study gradually changed from being conceived as a fully automated tool for generating architectural shapes to a more collaborative tool suggesting to the designer conceptual forms for further development. 3.5. THE DESIGNER IN THE CA PROCESS: CONVERSATION Experimenting with different interpretations of CA then raised the question of how much should be expected from a CA system within the architectural design process? Ford observed that generated cell configurations offered only certain areas of architectural interest that could be further developed after the CA process had finished. This observation led to a different perspective on the CA-based design process. If there was more interactive reasoning

176 8 C.M. HERR AND R.C. FORD happening between a CA system and designer throughout the generative process, then more control in terms of architectural and programmatic requirements could be achieved (Ford, 2013, p. 61). Figure 5. Generating, and interpreting architectural results in a conversational generative design process. As pointed out by Herr and Kvan (2007), CA can be understood not only as a fully automated system, but as dynamic sketches interacting with designers throughout design processes. This perspective on CA recognizes the iterative nature of design processes, described by Schön as reflective practice (Schön 1984). Allowing the architect to start and stop the CA, and select and combine partial results of the generated results produced more successful architectural outcomes in the case study. Ford (ibid, p. 64) observes that this approach of shared control, while maintaining potential for surprise and novelty, could better meet specific programmatic requirements. The specification and description of this new type of CA-based design process formed a core part of the research findings of the case study (Figure 5). 4. Discussion The case study examined in detail in section 3 shows strong similarities to results of previous works, as analyzed in section 2. Ford s design development of CA can thus be described as a characteristic one that also offers detailed process documentation. This process of adapting conventional CA into design-related contexts illustrates differences between common conceptions of the nature of CA and their actual potential in generative architectural design. While designers tend to set out to design complete buildings in an emergent manner, using merely basic configurational rules, this approach has so far not been shown to generate adequate results. Following this insight, desigerns tend to manipulate various aspects of CA. In addition, designers often choose a particular architectural setting that matches with the rigid volumetric compositions generated by conventional CA systems such as the cubic follies in Tschumi s Parc de la Villette (Devetakovic et al., 2009). The understanding of CA-generated forms as conceptual tends to be

ADAPTING CA AS ARCHITECTURAL DESIGN TOOLS 177 9 employed as a next step to allow designers greater flexibility in the interpretation of CA-based results. A further step that is taken only rarely is to understand CA in terms of and as part of the cyclical process of designing, in analogy to sketching by hand (see Herr 2007, Herr 2012). Reasons for why these steps are not taken very often may be due to designers views, as expressed in the case study. Ford makes reference to an initially un-biased CA-based generative process that turns biased as soon as the designer is involved directly. It is important to Ford to emphasize the capacity of the CA system to generate results not solely predetermined by the architects goals. This echoes Coates et al. (1996), who describe CA-based design processes as transcending aesthetic whim and getting back to the true determinants of form. An element of surprise is typically valued but at the same time imposes strong limitations, as results often do not respond directly to the design task. This may be described as the central challenge of employing CA as generative architectural design tools. As the review of previous works and the case study have shown, there are however numerous ways to respond to this challenge usually by adapting the CA system or its use in some way. Such adaptations have yet to be appreciated and further developed in the field of architectural CA research. If CA are essentially based on deterministic rules, then it may be useful to consider what Schön (1988) has noted when examining designers use of rules: rules as used in design are mostly implicit, overlapping, diverse, variously applied, contextually dependent and subject to exceptions as well as critical modification. 5. Conclusion In this paper, we have documented and analysed a variety of adaptations that generic CA systems typically undergo when used as architectural design tools. Among these adaptations and modifications are: changes to CA rules, changes to CA cell shapes, the addressing of site context, adapting CA to specific architectural scales, the interpretation of CA results in an abstract manner to gain more architectural options, and finally, the conceptualization of CA systems not as self-contained deterministic systems but as nondeterministic conversational design tools. This paper is based on the review of a limited set of existing literature documenting design-oriented adaptations of generic CA as well as one specific case study, and is primarily intended to present a new perspective on CA as well as to indicate potential for further research. We expect the documentation of the above described adaptations and modifications to contribute to CA and the wider field of generative design research by pointing out both their necessity and their value. Un-

178 10 C.M. HERR AND R.C. FORD derstood as a field of inquiry in its own right, CA research in architecture provides a unique perspective on CA. References Anzalone, P. and Clarke, C.: 2003, Architectural Applications of Complex Adaptive Systems, in K. Klinger (ed), Connecting >> Crossroads of Digital Discourse. ACADIA 2003 Proc, Ball State University, Indianapolis, 324-335. Bojovic, M.: 2014, Cellular Automata in Architecture / AA Workshop. Available from: http://www.evolo.us/architecture/cellular-automata-in-architecture-aa-workshop/ (accessed 19 December 2014) Burks, A.W. (ed): 1970, Essays on Cellular Automata, University of Illinois Press, Chicago. Chase, S.: 2005, Generative design tools for novice designers: Issues for selection, Automation in Construction 14(6), 689-698. Devetakovic, M., Petrusevski, L., Dabic, M. and Mitrovic, B.: 2009, Les Folies Cellulaires An Exploration in Architectural Design Using Cellular Automata, GA2009 Proc, Rome, Italy, 181-192. Ford, R. C.: 2013, Think like ants, not like gods: A study of cellular automata and its validity within the architectural design process, Master of Architecture Thesis, Unitec Institute of Technology, Auckland, New Zealand. Fischer, T. and Herr, C.M. (2007), The Designer as Toolbreaker? Probing Tool Use in Applied Generative Design, in Yu, G., Zhou, Q. and Dong, W. (Eds.), CAADRIA 2007 Proc, School of Architecture, Southeast University and School of Architecture Nanjing University, Nanjing, China, pp. 381-389 Frazer, J.: 1993, An Evolutionary Architecture, AA Publications, London. Gardner, M.: 1970, Mathematical games - The fantastic combinations of John Conway's new solitaire game "life, Scientific American 223, 120-123. Herr, C.M.: 2007, From Form Generators to Automated Diagrams: Using Cellular Automata to Support Architectural Design, PhD thesis, The University of Hong Kong, Hong Kong. Herr, C.M. (2012), Supporting design thinking with evocative digital diagrams, in Gu, N. and Wang, X. (Eds.), Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education, IGI Global, Hershey PA, pp. 319-337. Herr, C.M. and Fischer, T. (2004), Using Hardware Cellular Automata to simulate Use in Adaptive Architecture, in Lee, H. S. and Choi, J. W. (Eds.), CAADRIA2004 Proc, Institute of Millenium Environmental Design and Research, Yonsei University Press, Korea, pp. 815-828. Herr, C.M. and Kvan, T.: 2007, Adapting cellular automata to support the architectural design process, Automation in Construction 16(1), 61-69. Khalili-Araghi, S. and Stouffs, R.: 2015, Exploring cellular automata for high density residential building form generation, Automation in Construcion 49(2015), 152-162. Krawczyk, R.J.: 2002, Architectural interpretation of cellular automata, in: C. Soddu (Ed.), GA2002 Proc, Milan, Italy. Coates, P., Healy, N., Lamb, C. and Voon, W.: 1996, The Use of Cellular Automata to Explore Bottom-up Architectonic Rules, presented at Eurographics UK Chapter 14th Annual Conference held at Imperial College London, UK. Schmitt 1993, Architectura et machine: Computer-aided architectural design und virtuelle Architektur, Vierweg, Braunschweig. Schön, D.A. (1984), The reflective practitioner: How professionals think in action, Basic Books, New York. Schön, D.A. (1988), Designing: Rules, types and worlds, Design Studies 9(3), pp. 133-43. Watanabe, M.S.: 2002, Induction Design: A Method for Evolutionary Design, Birkhauser, Basel.