ACSA Faculty Design Honorable Mention 2016-2017 Winner Submission Materials Bluestone Church JUNGWOO JI Iowa State University
Considering the regional regulation, the chapel should be placed on the basement level. From the regulation, the name of church ( Blue Stone ), and the desire of the church to be a cornerstone of the region, a symbolic narrative was created: Excavate and raise up the blue stone from the underground, build a church on the excavated place, and make the raised stone a symbol of the region. This narrative is successfully incorporated into the design, and opens new possibilities for small-scale church projects which can easily lose their identity wandering through restrictive regulations and demands on maximizing floor area.
CONCEPT SKETCH The city is constantly changing and impermanent. There has been new master plan, new developments, and new money, and new people. There will be more and more new in this city. How to address permanence to a single building in this kind of city? Do we need permanence? The answer might be from the ground. The architecture will represent the permanence of the ground even though there might be more impermanence in human being s everyday life. CONCEPT MODEL
CORNER STONE, CONTAINING A CHURCH AND LOCAL COMMUNITY ANOTHER ATTITUDE OF ARCHITECTURE FOR A LOCAL CHURCH IN KOREA This church is located in an undefined context and will be a part of community. The dsign approach is focusing on a primitive prototype out of the site rather than corresponding undefined context. It was from the original church name, Cheong Seok (Blue Stone) as well. This church will be a Corner Stone as a foundation of this region and open ministry. It will be composed with rock shaped mass, piloti, below grade chapel, and spiral path from B1 to roof top. Protestant church, 2015 Location: Woonjung, Paju, Kyounggi, Korea Site Area: 257 m2 Total Floor Area: 537 m2(149.63 py) Structure: Reinforced Concrete Levels: 4 floors and below grade Finish Material: tile / exposed concrete Design Period: Jul. 2013 - Nov. 2013 Construction Period: Dec. 2013 - Mar. 2015, Complete SITE PLAN
BACKGROUND ISSUES Thinking a prototype of church in this age and comparing with historical and local referenes Sanctum in the Old Testament Gothic Church in the Medieval Times Town Church in Europe Town Church in US Great Plaines Underground Church in North Europe City Church in Korea Not defined yet but easily predictable context through similar new town precedents in this age The site is located between a future school site and a community pocket park which are good assets in the community and public SCHOOL SITE [ ] SITE COMMUNITY GREEN The corner site which can be exposed to pedestrian movement and create loal identity The church s desire as being a part of community rather than beign just spiritual but isolated space
SITE REGULATION AND INITIAL STUDIES INITIAL CLUES VERTICAL OVERLAYS A possibility to create stairs as a part of the main building body SHIFTED SPACES A possibility to create richness of outdoor spaces with using in and out masses SITE GIVEN CONDITIONS Each floor should not be aligned due to the right to light and setback requirement CONNECTING FROM GROUND TO THE ROOF A possibility to make a spiral circulation to connect all floors FLOATED MASS & BELOW GRADE Simultaneity of rigidity and openess
MASSING DEVELOPMENT TREET SUNLIGHT LIMIT PRAYER ROOM OFFICE SUBSIDIARY FACILITIES COMMUNITY MAIN CHAPLE BUILDING LIMIT HEIGHT LIMIT MAIN STREET N SUNLIGHT LIMIT BUILDING LIMIT PRAYER ROOM OFFICE SUBSIDIARY FACILITIES COMMUNITY MAIN CHAPLE HEIGHT LIMIT MAIN STREET PRAYER ROOM OFFICE SUBSIDIARY FACILITIES COMMUNITY MAIN CHAPLE VIEW PRAYER ROOM OFFICE SUBSIDIARY FACILITIES COMMUNITY ACCESS MAIN CHAPLE VIEW ACCESS VIEW ACCESS VIEW CIRCULATION ACCESS CIRCULATION CIRCULATION CIRCULATION #1_BUILDING LIMITATIONS #2_PROGRAM STACK #3_VARIOUS ACCESSES & VIEW #4_COUNTINUOUS CIRCULATION & OPEN SPACES #5_DETAIL MANIPULATION ONS #2#1 PROGRAM BUILDING STACK LIMITATIONS #2 #1 PROGRAM BUILDING LIMITATIONS STACK #2 PROGRAM STACK #3#2 VARIOUS PROGRAM ACCESSES STACK & VIEW #3#2 VARIOUS PROGRAM ACCESSES STACK & VIEW #3 VARIOUS ACCESSES & VIEW #4 #3 CONTINUOUS VARIOUS ACCESSES CIRCULATION & VIEW & OPEN #3 #4 VARIOUS CONTINUOUS SPACES ACCESSES CIRCULATION & VIEW  OPEN CONTINUOUS SPACES CIRCULATION & OPEN #5#4 DETAIL CONTINUOUS SPACES MANIPULATION CIRCULATION & #5 OPEN #4 DETAI CONT SP MASSING DIAGRAMS Bluestone Floating Forming Manipulating Exterior material Section model STUDY MODELS IN AN EXHIBITION
SECTIONAL CONFIGURATION EXPLODED BUILDING ELEMENTS BUILDING ABOVE GROUND gate entrance to chapel skylight OPEN GROUND LEVEL ELEMENTS structure skylight UNDERGROUND STRUCTURE POCKET UNDERGROUND CHAPEL [EAST-WEST SECTION PERSPECTIVE]
MAIN CHAPEL SPACE MAIN CHAPEL SPACE WITH NATURAL LIGHT Natural light though skylights helps the worship serenely rather than just being scared INITIAL SKETCH FOR THE CHAPEL PRECEDENT FOR CHURCH IN BELOW GRADE SKYLIGHT DETAIL ACSA FACULTY DaESIGN AWARDS 2016-2017
EXTERIOR FINISH TILE CONSTRUCTION PHOTO: STAIR TO THIRD FLOOR CONSTRUCTION PHOTO: TRIANGLE SKYLIGHT CONSTRUCTION PHOTO: WINDOWS AT 4TH FLOOR CONSTRUCTION PHOTO: LINEAR SKYLIGHT MATERIAL FIELD TEST
MAIN CHAPEL SPACE INITIAL RENDERING VIEW THE MAIN CHAPEL
MAIN CHAPEL SPACE SECTION MODEL VIEW TO THE ALTAR SECTION MODEL CUSTOM DESIGNED FURNITURE
SECTION DEVELOPMENT ROOF TOP GATHERING SPACE OFFICE MULTI & FLEXIBLE SPACE NATURAL LIGHT TO B1 KIDS / CAFE NATURAL LIGHT TO B1 COMMUNITY [NORTH-SOUTH SECTION PERSPECTIVE] MAIN CHAPEL
FLOOR PLANS
MASSING
ELEVATION DESIGN UNWRAPPED ELEVATIONS Show the relationship between floors and circulation
SELECTED AND DISPLAYED AT 2016 VENICE ARCHITECTURE BIENNALE The Korean Pavilion of the 2016 Venice Architecture Biennale focuses on how the country s architects perform a high-wire balancing act between the Seoul metropolitan area s high land values and the government s strict building regulatory system. This balancing act is referred to as playing the FAR game, where FAR refers to floor area ratio, the ratio of built area to site area. The projects in The FAR Game are primarily medium-scale multi-family housing or mixed-use buildings, meaning the results are highly varied and creative. The Bluestone Church was selected as one of 36 feature projects and has been displaying.
To provide a local identity in undefined new town area and connect as a part of the community, we have considered a storytelling which was from the region and the church name. All basic architectural elements like piloti, stair, setback, and windows as well as humble material could help this storytelling in regional code restriction. This fundamental way a part of my practice and research as a design faculty and architect. This small local church has been used and activted by public and church members successfully after the completion.